Sin City
Directed by: Robert Rodriguez, Frank Miller
Starring: Jessica Alba, Rosario Dawson, Elijah Wood, Bruce Willis, Benicio Del Toro, Michael Clarke Duncan, Carla Gugino, Josh Hartnett, Michael Madsen, Jaime King, Brittany Murphy, Clive Owen, Mickey Rourke, Nick Stahl, Marley Shelton.
After the actors filmed in front of blank backgrounds, the SIN CITY effects team painstakingly brewed up the worlds they inhabit taken straight from Miller’s books. It began with Robert Rodriguez morphing Frank Miller’s books – frame by frame, entirely as is — into animatic storyboards. He than started developing the film’s look in the early experimental footage – a look he would continue to adjust throughout production. The idea was always to blend the photo-realistic with the graphic, but the trick was in finding the balance. By finessing the lighting and photography, Rodriguez played with variations on silhouette, shadow and extreme contrasts throughout. He also decided to add a few splashes of color to the otherwise high-contrast atmosphere. Rodriguez: “I was just salivating to recreate these really tricky images that Frank had drawn. Everything is so stripped down, that we would do as Frank did in drawing his comics. We’d build a background, but when in doubt, we’d black it out.
By stripping the backgrounds to their essentials, you get an unnatural style that feels right. Since I shot in color, we’d take the color out and make it a stark black and white, but at any time in post I could bring a color back in. You could then use color as a weapon; a really strong storytelling tool. So you have a character like Goldie who pops out with real flesh tones and blonde hair or The Yellow Bastard with his mustard-colored skin. And when I wanted to heighten a character’s pain I turned the blood red, which really brings it into the foreground, almost like a color close-up. At the same time, we could temper some of the more gruesome images, by making the blood that very cartoonish white you see in the books, which keeps it from being overwhelming. It becomes very abstract.
The background environment of Sin City was forged early on by Rodriguez’s trusted crew at Troublemaker. Then, when it came time to hire an effects house, Rodriguez made an unconventional choice. Instead of one, he would hire three – one effects house for each story. This would allow each story to subtly develop its own strong, distinctive and consistent look. Ultimately, Hybride Technologies, who were involved in Rodriguez’s SPYkids series, worked on “The Hard Goodbye,” the tale of Marv and Goldie; Café FX, whose credits include “Sky Captain” and “Blade: Trinity,” worked on “The Big Fat Kill” or Dwight’s story; and The Orphanage, known for their innovation on “Sky Captain” and “The Day After Tomorrow,” provided visual effects for “That Yellow Bastard,” featuring the tale of Hartigan and Nancy Callahan. With more than 600 effects shots per story, each house devoted itself completely to SIN CITY alone. The film was shot with the brand new Sony HFC-950s cameras – which currently represents the leading edge in high-caliber digital imaging. The camera, also famously used by George Lucas for this summer’s “Star Wars: Episode III,” raises the bar for cinematographic versatility. Visual Effects producer Keefe Boerner explains the appeal of the camera. “There’s simply no way you could make a movie like this on traditional film.
Robert was able to constantly make changes on-the-fly, evolving the look to match performances and vice versa. You need that kind of flexibility to go this far out on the edge.” Because he was shooting in digital hi def video, Rodriguez shot in color using HD monitors – but tweaked one of his monitors so he could see the footage unreeling in black and white. Boerner: “We had the best of both worlds. Robert was able to create what is quite possibly the best-looking black and white film ever, but when we had need for color, we had the ability for that, too.” Each of the effects houses would have to dig deep to satisfy Rodriguez, notes Boerner: “He kept pushing each of them go further and further – to get deeper darks and bright whites. He wanted exciting effects but also for everything to remain very stark and graphic.” At various junctures, Rodriguez even subjected his footage to the ultimate examination. He took early footage to comic book conferences and fearlessly showed it to fans to get their reactions.




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