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		<title>Brand New School Bring Coke to LA Live</title>
		<link>http://www.moo2u.com/2009/05/13/brand-new-school-bring-coke-to-la-live/</link>
		<comments>http://www.moo2u.com/2009/05/13/brand-new-school-bring-coke-to-la-live/#comments</comments>
		<pubDate>Wed, 13 May 2009 18:29:39 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
				<category><![CDATA[Animation]]></category>
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		<category><![CDATA[Beyond Music Library]]></category>
		<category><![CDATA[brand new school]]></category>
		<category><![CDATA[Christine Wada]]></category>
		<category><![CDATA[Coca-Cola]]></category>
		<category><![CDATA[COKE]]></category>
		<category><![CDATA[Craig Houchin]]></category>
		<category><![CDATA[David Wolfson]]></category>
		<category><![CDATA[Graeme Pereira]]></category>
		<category><![CDATA[Ian Brook]]></category>
		<category><![CDATA[Jens Gehlhaar]]></category>
		<category><![CDATA[Ludovic Schorno]]></category>
		<category><![CDATA[Machine Head]]></category>
		<category><![CDATA[Mark Gethin]]></category>
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		<category><![CDATA[Ottar Gudnason]]></category>
		<category><![CDATA[Patrick Finnegan]]></category>
		<category><![CDATA[Philip Ineno]]></category>
		<category><![CDATA[Steve Strausser]]></category>
		<category><![CDATA[The Coca-Cola Company]]></category>
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		<category><![CDATA[Wakako Ichinose]]></category>

		<guid isPermaLink="false">http://www.moo2u.com/?p=794</guid>
		<description><![CDATA[Brand New School recently created a series of profoundly energetic, decidedly athletic films for a new Coca-Cola installation. The films will be featured outdoors at L.A. Live the 5.6 million square foot Los Angeles complex that includes apartments, ballrooms, bars, concert theaters, restaurants, movie theaters and a 54-story hotel and condominium tower.

In addition to their formidable production and post production talent, Brand New School’s efforts on the project included design of a 50-foot long Coca-Cola logo and the casting of more than 40 highly-skilled athletes, including tennis players, skateboarders, yoga practitioners, and more.]]></description>
			<content:encoded><![CDATA[<p>Brand New School recently created a series of profoundly energetic, decidedly athletic films for a new Coca-Cola installation. The films will be featured outdoors at L.A. Live the 5.6 million square foot Los Angeles complex that includes apartments, ballrooms, bars, concert theaters, restaurants, movie theaters and a 54-story hotel and condominium tower.</p>
<p>In addition to their formidable production and post production talent, Brand New School’s efforts on the project included design of a 50-foot long Coca-Cola logo and the casting of more than 40 highly-skilled athletes, including tennis players, skateboarders, yoga practitioners, and more.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/coke_stadium_night.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="coke_stadium_night" src="http://www.moo2u.com/blog-images/coke_stadium_night.jpg" alt="Brand New School Bring Coke to LA Live coke_stadium_night " width="520" height="288" /></a></p>
<p>“We were asked to create approximately two minutes of content for Coke,” says Jens Gehlhaar, Creative Director at Brand New School. “Specifically, the content is intended for an installation outside the Nokia Theater at L.A. Live. The theater is adjacent to the Staples Center and will be the site of the Grammy Awards. Outside the theater, there are large columns holding 14 huge, vertical screens, as well as one wide format screen over the entrance and another LED billboard on a neighboring building. It is a wacky assortment of 17 different-sized screens, but we have experience with these sorts of installations. The specific instructions from Coke gave us a lot of leeway. They wanted things very specific to the L.A. lifestyle, multicultural in look and feel, and not patronizing in any way. They wanted the focus to be on the active people involved.”</p>
<p>The short films reveal various athletes interacting with a huge white Coca-Cola logo backed by a special purple-red-orange gradient that breaks with the traditional Coca-Cola red in favor of a more L.A.-inspired hue.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://sputnik7.com/v/5120" /><embed type="application/x-shockwave-flash" width="550" height="350" src="http://sputnik7.com/v/5120"></embed></object></p>
<p>Supported with engaging music composed by Machinehead, golfers, soccer and tennis players, wall climbers, and many more athletes all interact very physically with the immense logo. In an age when so much entertainment is achieved through computer-generated models and background, the logo is all the more astounding because it is real.</p>
<p>“After careful consideration, we realized that it would be more authentic to have our live actors interact with a real sculpture,” says Gehlhaar. “It is 15 feet high and more than 50 feet wide and everybody was extremely impressed with it, so much so that Coke insisted on keeping it. We did a timelapse film of its construction, just to commemorate the act.”</p>
<p>The engineering of the structure would eventually be put to the ultimate test, as the cast of some 40 skateboarders, climbers, and others climbed it, jumped on it, ran into it, etc.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/coke_group.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="coke_group" src="http://www.moo2u.com/blog-images/coke_group.jpg" alt="Brand New School Bring Coke to LA Live coke_group " width="520" height="288" /></a></p>
<p>“The logo never faltered,” says Gehlhaar proudly. “It was insanely sturdy in the end, especially considering what we put it through. We used no wires on our athletes, so there was no interaction or impact that was faked. It was all real action. It’s filming this kind of elegant, completely realistic live action that has given Brand New School such a great reputation for these kinds of jobs. Also it is rare for an installation job of this complexity to be produced in-camera; traditionally the solution would be more animation-based. There are very few companies that can pull both off.”</p>
<p>The job was not entirely without technological aspects however. The entire two-day shoot was shot against a blue, rather than red, background, and the final edits held more than 70 shots requiring significant keying and compositing work by the Brand New School team, all of which were then composited into a signature gradient environment.</p>
<p><strong>Behind The Scenes &#8211; The Making of Coca Cola LA Live</strong><em></em></p>
<p style="text-align: center;"><em><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://sputnik7.com/v/5119" /><embed type="application/x-shockwave-flash" width="550" height="350" src="http://sputnik7.com/v/5119"></embed></object></em></p>
<blockquote><p><em>“This was a very challenging and unusual job, but those are the ones we are most excited about,” says Gehlhaar. “Brand New School is getting very good at alternative media installations, and we are eagerly anticipating more opportunities like this. We want to be a market leader in this area.”</em></p></blockquote>
<p><em><strong>ABOUT BRAND NEW SCHOOL</strong><br />
With offices in New York and Los Angeles, Brand New School is a bicoastal directing collective working in all fields of commercial art. Ever evolving, the studio continues to cultivate a sense of wonder and exploration. For its artists and clients alike, BNS represents an opportunity to play at work, to conduct experiments in image-making, and to feed the inspiration that drives the industry.</em></p>
<p><em><strong>CREDITS:</strong><br />
<strong>Directors:</strong><br />
Brand New School:Jens Gehlhaar &amp; Ludovic Schorno</em></p>
<p><em>Shot on stage in Los Angeles</em></p>
<p><em><strong>Production &amp; post production:</strong><br />
Brand New School, Los Angeles<br />
<strong>Producer:</strong><br />
David Wolfson<br />
<strong>Director of Photography:</strong><br />
Ottar Gudnason<br />
<strong>Assistant Director:</strong><br />
Patrick Finnegan<br />
<strong>Key Grip:</strong><br />
Steve Strausser<br />
<strong>Fabricator:</strong><br />
Vision Scenery Corporation<br />
<strong>Stylist:</strong><br />
Christine Wada</em></p>
<p><em><strong>Designer:</strong><br />
Wakako Ichinose<br />
<strong>Still Photographer (banners):</strong><br />
Ian Brook</em></p>
<p><em><strong>Editor:</strong><br />
Graeme Pereira<br />
<strong>Flame Artist:</strong><br />
Philip Ineno<br />
<strong>Post producer:</strong><br />
Craig Houchin</em></p>
<p><em><strong>Color</strong><br />
Mark Gethin, MPC, Santa Monica</em></p>
<p><em><strong>Client</strong><br />
The Coca-Cola Company, Atlanta</em></p>
<p><em><strong>Music</strong><br />
Installation: Machine Head, Los Angeles<br />
Montage: Beyond Music Library </em></p>
<p><em><strong>RELATED LINKS:</strong><br />
<a href="http://www.lalive.com/">www.lalive.com</a><br />
<a href="http://www.brandnewschool.com/">www.brandnewschool.com</a></em></p>
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		<title>G.I. Joe: The Rise of Cobra</title>
		<link>http://www.moo2u.com/2009/04/30/gi-joe-the-rise-of-cobra/</link>
		<comments>http://www.moo2u.com/2009/04/30/gi-joe-the-rise-of-cobra/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 11:49:31 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Adewale Akinnuoye-Agbaje]]></category>
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		<category><![CDATA[Dennis Quaid]]></category>
		<category><![CDATA[Digital Domain]]></category>
		<category><![CDATA[framestore]]></category>
		<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[Joseph Gordon-Levitt]]></category>
		<category><![CDATA[Marlon Wayans]]></category>
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		<category><![CDATA[The Rise of Cobra]]></category>

		<guid isPermaLink="false">http://www.moo2u.com/?p=743</guid>
		<description><![CDATA[G.I. Joe will be a modern telling of the "G.I. Joe vs.  Cobra" storyline and its compelling characters that Hasbro created 25 years ago.  The premise of this fantasy is the story of the G.I. Joe team, led by Duke, and  their "fight for freedom wherever there is trouble" against the evil Cobra  Commander and his Cobra force. This storyline was an instant hit with kids in  the early 1980s, spawning a highly popular 3-3/4-inch action figure line, comic  book collection and animated series. The G.I. Joe team will not be based in  Brussels. Instead, they will be based out of the "Pit" as they were throughout  the 1980s comic book series. And]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube-nocookie.com/v/xKVqPzm134U&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube-nocookie.com/v/xKVqPzm134U&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong>About the Movie:</strong></p>
<p><strong>G.I. Joe</strong> will be a modern telling of the &#8220;G.I. Joe vs.  Cobra&#8221; storyline and its compelling characters that Hasbro created 25 years ago.  The premise of this fantasy is the story of the G.I. Joe team, led by Duke, and  their &#8220;fight for freedom wherever there is trouble&#8221; against the evil Cobra  Commander and his Cobra force. This storyline was an instant hit with kids in  the early 1980s, spawning a highly popular 3-3/4-inch action figure line, comic  book collection and animated series. The G.I. Joe team will not be based in  Brussels. Instead, they will be based out of the &#8220;Pit&#8221; as they were throughout  the 1980s comic book series. And, in keeping with the G.I. Joe vs. Cobra  fantasy, the movie will feature characters and locations from around the world.  Duke, the lead character and head of the G.I. Joe team, will embody the values  of bravery and heroism that the first generation of G.I. Joe figures  established.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-1.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-1.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-2.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-2.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-3.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-3.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-4.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-4.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-5.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-5.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-6.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-6.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-7.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-7.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-8.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-8.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-9.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-9.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-10.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-10.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/gijoe-m-11.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/gijoe-m-11.jpg" alt="G.I. Joe: The Rise of Cobra" width="520" height="293" /></a></p>
<p style="text-align: left;">Some of the visual effects post houses used in G.I. Joe: The Rise of Cobra are MPC, Framestore, Digital Domain, Cafe FX and Pixel Playground. See the IMDB link for a full production cast/crew list.</p>
<p style="text-align: left;"><strong>About MPC</strong><br />
MPC creates high-end digital visual effects and  computer animation for the feature film, advertising, music and television  industries. With studios based in Soho London, Santa Monica LA and Vancouver  Canada, this award winning facility has worked on many high profile projects  including The Chronicles of Narnia: Prince Caspian, Quantum of Solace and the  classic Cadbury ‘Gorilla’s Moment’.<br />
For more information about MPC visit: <a href="http://www.moving-picture.com/" target="_blank">www.moving-picture.com</a>.</p>
<p style="text-align: left;"><strong>About Digital Domain</strong><br />
Digital Domain is an Academy  Award-winning digital production studio with a reputation for innovation and  artistry. The studio has created visual effects for 65+ movies that have  collectively generated more than $12 billion in worldwide box-office sales,  including most recently, The Curious Case of Benjamin Button for which it won  the Academy Award for Visual Effects. A creative giant in advertising, Digital  Domain works with a stellar group of A-list directors including David Fincher,  Mark Romanek, Joseph Kosinski, Carl Erik Rinsch and more. Industry recognition for Digital Domain’s advertising work includes many Clio,  AICP, and Cannes Lion awards and other industry honors. The company is  continually pushing into new territory and is being recognized for its  pioneering work in photo-real digital humans and productions that bring the  worlds of movies, games, advertising and the web closer together. Digital Domain  is privately held and based in Venice, California. <a href="http://www.digitaldomain.com/" target="_blank">www.digitaldomain.com</a></p>
<p><strong>About Framestore:</strong><br />
Framestore has been working in digital  film and video for over 20 years now, creating original and astonishing work  that has helped make it the largest visual effects and computer animation studio  in Europe.</p>
<p>Among Framestore’s notable commercial credits are Smirnoff Sea (winner, 2007  VES ‘Visual Effects in a Commercial’), The Chemical Brothers The Salmon Dance,  Casino Royal – Title Sequence, Vauxhall C’mon campaign, Sure to Go Wild,  Guinness noitulovE, Johnnie Walker Fish, Levi’s Odyssey and Guinness Surfer.</p>
<p>Since 2004, Framestore NY has been flying the flag in the world of US  commercials, landing work for clients such as GE, FedEx, Hoover, Pepsi, Nike,  Smirnoff, and Coca-Cola, and winning top awards including both an Emmy and a VES  in 2006.</p>
<p>Framestore’s movie portfolio includes work on such films as The Dark Knight,  Australia, A Quantum of Solace, Wanted, Prince Caspian, The Golden Compass,  Harry Potter and the Order of the Phoenix, Children of Men and Superman Returns. <a href="http://www.framestore-cfc.com/" target="_blank">http://www.framestore-cfc.com/</a></p>
<p><strong>About Cafe Fx</strong><br />
CafeFX is an award-winning feature film visual  effects facility offering visual effects production and supervision, CG  character creation, and 3D animation. Founded in 1993 by Jeff Barnes and David  Ebner, CafeFX is located in a 36,000-square-foot studio on an eight-acre campus  in the heart of Santa Barbara County. The company’s credits include Spider-Man™  3, Ghost Rider, Pan’s Labyrinth, The Departed, Eragon, Sin city, King Kong,  Memoirs Of A Geisha and The Aviator. <a href="http://www.cafefx.com/" target="_blank">www.cafefx.com</a></p>
<p><strong>About Pixel Playground:</strong><br />
Pixel Playground is a visual effects company dedicated to creating the highest level of visual effects for its clients. Pixel Playground offers a comprehensive list of services ranging from on set visual effects supervision to all visual post production needs. These services include 2D digital compositing, and a full compliment of CGI services. visit: <a href="http://www.pixelplaygroundinc.com" target="_blank">http://www.pixelplaygroundinc.com</a></p>
<p><strong>Related Links:</strong></p>
<p>Visual Effects Credits from <a title="Full IMDB Credits for G.I. Joe: The Rise of Cobra" href="http://www.imdb.com/title/tt1046173/fullcredits" target="_blank">IMDB</a></p>
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		<title>Philips Carousel for Cinema 21:9</title>
		<link>http://www.moo2u.com/2009/04/24/philips-carousel-for-cinema-219/</link>
		<comments>http://www.moo2u.com/2009/04/24/philips-carousel-for-cinema-219/#comments</comments>
		<pubDate>Sat, 25 Apr 2009 02:03:42 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
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		<category><![CDATA[Zuzana de Pagter]]></category>

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		<description><![CDATA[The Philips Cinema 21:9 television frame, the world’s first cinema proportion TV, has been launched with “Carousel”, a short film and interactive web site developed at Tribal DDB Amsterdam and Stink Digital. Stink Digital director Adam Berg came up with the idea for an epic “frozen moment” cops and robbers shootout sequence that included clowns, explosions, a decimated hospital, and plenty of broken glass, bullet casings and money...]]></description>
			<content:encoded><![CDATA[<p>The Philips Cinema 21:9 television frame, the world’s first cinema proportion  TV, has been launched with “Carousel”, a short film and interactive web site  developed at Tribal DDB Amsterdam and Stink Digital. Stink Digital director Adam  Berg came up with the idea for an epic “frozen moment” cops and robbers shootout  sequence that included clowns, explosions, a decimated hospital, and plenty of  broken glass, bullet casings and money.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/philips-carousel-screenshot.jpg"><img class="aligncenter" style="border: 0pt none;" src="http://www.moo2u.com/blog-images/philips-carousel-screenshot.jpg" border="8" alt="Philips Carousel 21:9" width="515" height="216" /></a></p>
<p>Carousel, the centrepiece of the Cinema project, clocks in at a (totally  coincidental) two minutes and 19 seconds, but Berg conceived it to work as an  endless loop. Visitors to the microsite, <a href="http://www.cinema.philips.com/" target="_blank">www.cinema.philips.com</a>, therefore have  the option to ‘spin’ through the film’s single take shot repeatedly, to stop on  a specific frame, or to watch it at the preordained speed. The film also  contains embedded hotspots, which, when triggered, transport the viewer  seamlessly from the heavily posted film to a behind-the-scenes version of the  same shot. This constant moving between two layers of reality proved one of the  project’s biggest and most ambitious production challenges. Viewers are able to  choose between 21:9 and 16:9, turn Ambilight on and off, and “scrub” the film.  The microsite’s loader doubles as a credit sequence. Rich media takeover banners  drive traffic to the site by teasing viewers with an original Carousel  trailer.</p>
<p><!-- Smart Youtube --><span class="youtube"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="378" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/lQ3D4CqHbJM&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=1&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;ap=%2526fmt%3D18" /><embed type="application/x-shockwave-flash" width="480" height="378" src="http://www.youtube.com/v/lQ3D4CqHbJM&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=1&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;ap=%2526fmt%3D18"></embed></object></span></p>
<h3>Credits</h3>
<p>The Cinema campaign was developed at <a href="http://www.tribalddb.nl/" target="_blank">Tribal DDB Amsterdam</a> by global creative  director Neil Dawson, creative director/copywriter Chris Baylis, art directors  Mariota Essery and Andrew Ferguson, copywriters Carla Madden, agency producers  Jeroen Jedeloo and Iwona Echt.</p>
<p>Filming was shot by director Adam Berg via <a href="http://beta.stinkdigital.tv/" target="_blank">Stink Digital</a>, London, with director of  photography <a href="http://www.fredrikbackar.com/" target="_blank">Fredrik Backar</a>,  executive producers Mark Pytlik, Daniel Bergmann, Stephen Brierley, producers  Simon Eakhurst and Stephen Brierley.</p>
<p>Filming in Prague was assisted by production company <a href="http://www.stillking.com/" target="_blank">Stillking, Prague</a>, by line producer Zuzana  de Pagter, first art director Jiri Ostry, production designer Peter Kunc,  production manager Jiri Kotlas. Stunt co-ordinator was Lada Lahoda at <a href="http://www.filmka.cz/" target="_blank">Filmka</a>, Prague.</p>
<p>Editor was Paul Hardcastle at <a href="http://trimediting.com/" target="_blank">Trim</a>. VFX  were done at <a href="http://www.redrumpost.se/" target="_blank">Redrum</a>, Stockholm, by post  production supervisor Richard Lyons. Colorist was Jean-Clement Soret at <a href="http://www.moving-picture.com/" target="_blank">MPC</a> (Moving Picture Company) London.  UK production manager was Jemma Daniel.</p>
<p>Music and sound design were by <a href="http://www.michaelfakesch.com/" target="_blank">Michael Fakesch</a>, with further sound  design done by Tim Davis.</p>
]]></content:encoded>
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		<title>MPC Create Darkness For Depeche Mode’s ‘Wrong’</title>
		<link>http://www.moo2u.com/2009/03/22/mpc-create-darkness-for-depeche-modes-wrong/</link>
		<comments>http://www.moo2u.com/2009/03/22/mpc-create-darkness-for-depeche-modes-wrong/#comments</comments>
		<pubDate>Sun, 22 Mar 2009 06:44:55 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
				<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[Akiko Iwakawa]]></category>
		<category><![CDATA[Depeche Mode]]></category>
		<category><![CDATA[Final Cut]]></category>
		<category><![CDATA[green screen]]></category>
		<category><![CDATA[John Moule]]></category>
		<category><![CDATA[Lana Kim]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[Mute Records]]></category>
		<category><![CDATA[Patrick Daughters]]></category>
		<category><![CDATA[Shawn Kim]]></category>
		<category><![CDATA[Sounds of the Universe]]></category>
		<category><![CDATA[The Directors Bureau]]></category>
		<category><![CDATA[Wrong]]></category>

		<guid isPermaLink="false">http://www.moo2u.com/?p=579</guid>
		<description><![CDATA[Patrick Daughters directed ‘Wrong,’ Depeche Mode’s first single from their latest album, Sounds of the Universe. The dark promo shows us a car going backwards crashing into things with an unexpected outcome (not for the faint-hearted!) The promo was produced by Mute Records and Lana Kim at The Directors Bureau, with post by MPC.]]></description>
			<content:encoded><![CDATA[<p>Patrick Daughters directed ‘Wrong,’ Depeche Mode’s first single from their  latest album, Sounds of the Universe. The dark promo shows us a car going  backwards crashing into things with an unexpected outcome (not for the  faint-hearted!) The promo was produced by Mute Records and Lana Kim at The  Directors Bureau, with post by MPC.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/wrong_liedown.jpg"><img class="aligncenter" style="border: 0pt none;" title="wrong_liedown" src="http://www.moo2u.com/blog-images/wrong_liedown.jpg" alt="MPC Create Darkness For Depeche Modes Wrong wrong_liedown " width="520" height="293" /></a></p>
<p>MPC supervisors from LA and London assisted the two night shoot in LA. To  allow a timely workflow and for cleanup to start straight away, 2K scans were  graded before the edit was approved. MPC’s main challenge was to remove the  camera arm fixed onto the front of the car.</p>
<p>The 2D team had to paint out this arm on moving shots and patch pieces of  clean road over the top, which was made harder by the fact that it was raining  in the live action plate. The camera’s shadows and car reflections also had to  be removed frame by frame as well as the stunt driver who was in the back seat  steering the car.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="_cx" value="17463" /><param name="_cy" value="9525" /><param name="FlashVars" /><param name="Movie" value="http://sputnik7.com/v/4927" /><param name="Src" value="http://sputnik7.com/v/4927" /><param name="WMode" value="Window" /><param name="Play" value="0" /><param name="Loop" value="-1" /><param name="Quality" value="High" /><param name="SAlign" value="LT" /><param name="Menu" value="-1" /><param name="Base" /><param name="AllowScriptAccess" /><param name="Scale" value="NoScale" /><param name="DeviceFont" value="0" /><param name="EmbedMovie" value="0" /><param name="BGColor" /><param name="SWRemote" /><param name="MovieData" /><param name="SeamlessTabbing" value="1" /><param name="Profile" value="0" /><param name="ProfileAddress" /><param name="ProfilePort" value="0" /><param name="AllowNetworking" value="all" /><param name="AllowFullScreen" value="false" /><embed type="application/x-shockwave-flash" width="500" height="350" src="http://sputnik7.com/v/4927" allowfullscreen="false" allownetworking="all" profileport="0" profile="0" seamlesstabbing="1" embedmovie="0" devicefont="0" scale="NoScale" menu="-1" salign="LT" quality="High" loop="-1" play="0" wmode="Window" movie="http://sputnik7.com/v/4927" _cy="9525" _cx="17463"></embed></object></p>
<p>Some of the hero’s action in the car had to re-shot using green screen. These  shots needed a background tracked and composited, involving very complicated  hair keying. This was achieved using Shake’s extensive keying tools.</p>
<p>The band was also shot green screen on a separate day in New York and the  location material was shot later in Los Angeles. This material had to be  composited and a light change over them had to be tracked to reflect the  headlight interaction. For the final scene when the car crashes the actor had to  be shot separately and composited.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/wrong_gag.jpg"><img class="aligncenter" style="border: 0pt none;" title="wrong_gag" src="http://www.moo2u.com/blog-images/wrong_gag.jpg" alt="MPC Create Darkness For Depeche Modes Wrong wrong_gag " width="520" height="293" /></a></p>
<p>Colourist Mark Gethin worked closely with Patrick Daughters to create the  dark, moody atmosphere for the spot.</p>
<p><strong>About MPC</strong><br />
MPC creates high-end digital visual effects and  computer animation for the feature film, advertising, music and television  industries. With studios based in Soho London, Santa Monica LA and Vancouver  Canada, this award winning facility has worked on many high profile projects  including The Chronicles of Narnia: Prince Caspian, Quantum of Solace and the  classic Cadbury ‘Gorilla’s Moment’.<br />
For more information about MPC visit: <a href="http://www.moving-picture.com/">www.moving-picture.com</a>.<br />
<strong><br />
Credits</strong><br />
Track:  Wrong<br />
Artist: Depeche Mode<br />
Record Company: Mute Records<br />
Director:  Patrick Daughters<br />
Comissioner: John Moule<br />
DoP: Shawn Kim<br />
Production  Company: The Directors Bureau<br />
Production Company Producer: Lana  Kim<br />
Editor: Akiko Iwakawa @ Final Cut</p>
]]></content:encoded>
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		<title>Who Created The Watchmen? MPC Contribute VFX</title>
		<link>http://www.moo2u.com/2009/03/16/who-created-the-watchmen-mpc-contribute-vfx/</link>
		<comments>http://www.moo2u.com/2009/03/16/who-created-the-watchmen-mpc-contribute-vfx/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 18:18:40 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[Alex Dowell]]></category>
		<category><![CDATA[Alex Tse]]></category>
		<category><![CDATA[Billy Crudup]]></category>
		<category><![CDATA[Carla Gugino]]></category>
		<category><![CDATA[CG Owl Ship]]></category>
		<category><![CDATA[Dave Gibbons]]></category>
		<category><![CDATA[David Hayter]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[Deborah Snyder]]></category>
		<category><![CDATA[Herbert W. Gains]]></category>
		<category><![CDATA[Jack Snyder]]></category>
		<category><![CDATA[Jackie Earle Haley]]></category>
		<category><![CDATA[Jeffrey Dean Morgan]]></category>
		<category><![CDATA[John DJ Desjardin]]></category>
		<category><![CDATA[Larry Fong]]></category>
		<category><![CDATA[Lawrence Gordon]]></category>
		<category><![CDATA[Lloyd Levin]]></category>
		<category><![CDATA[Malin Akerman]]></category>
		<category><![CDATA[Matthew Goode]]></category>
		<category><![CDATA[Michael Wilkinson]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[Patrick Wilson]]></category>
		<category><![CDATA[Thomas Tull]]></category>
		<category><![CDATA[Tyler Bates]]></category>
		<category><![CDATA[Watchmen]]></category>
		<category><![CDATA[William Hoy]]></category>
		<category><![CDATA[Zack Snyder]]></category>

		<guid isPermaLink="false">http://www.moo2u.com/?p=542</guid>
		<description><![CDATA[Zack Snyder has directed ‘Watchmen’ the DC Comics graphic novel inspired release for Warner Bros Studios. With VFX Supervised by John ‘DJ’ Desjardins, MPC completed 250 shots on key sequences in their Vancouver studio. The work includes the full range of digital VFX including 3D&#8230;]]></description>
			<content:encoded><![CDATA[<p>Zack Snyder has directed ‘Watchmen’ the DC Comics graphic novel inspired  release for Warner Bros Studios. With VFX Supervised by John ‘DJ’ Desjardins,  MPC completed 250 shots on key sequences in their Vancouver studio. The work  includes the full range of digital VFX including 3D environments and cityscapes,  CG Owl Ship, digital doubles and a variety of complex fx work.</p>
<p>A complex, multi-layered mystery adventure, “Watchmen” is set in an alternate  1985 America in which costumed superheroes are part of the fabric of everyday  society, and the Doomsday Clock (which charts the USA’s tension with the Soviet  Union) moves closer to midnight.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/watchmen_girl_main.jpg"><img class="aligncenter" style="border: 0pt none;" title="watchmen_girl_main" src="http://www.moo2u.com/blog-images/watchmen_girl_main.jpg" alt="Who Created The Watchmen? MPC Contribute VFX watchmen_girl_main " width="520" height="221" /></a></p>
<p>When one of his former colleagues is murdered, the outlawed but no less  determined masked vigilante Rorschach sets out to uncover a plot to kill and  discredit all past and present superheroes.</p>
<p>As Rorschach reconnects with his former crime-fighting legion (a disbanded  group of retired superheroes, only one of whom has true powers) he glimpses a  wide-ranging and disturbing conspiracy with links to their shared past and  catastrophic consequences for the future. Their mission is to watch over  humanity …. but who is watching the Watchmen? ……</p>
<p>This is the world of “Watchmen,” the big-screen adaptation of the most  celebrated graphic novel of all time, brought to life for the first time by  visionary director Zack Snyder.</p>
<blockquote><p>“People always said Watchmen was the unfilmable graphic novel,” says Zack  Snyder. “The story itself is a pretty straightforward mystery, but inside of  that, there’s this huge plot that has international intrigue and a super-villain  and everything you want from a superhero story. It doesn’t owe anything to any  specific genre; it’s just its own, true to itself and all of its  characters.”</p></blockquote>
<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://sputnik7.com/v/4914" /><embed type="application/x-shockwave-flash" width="500" height="350" src="http://sputnik7.com/v/4914"></embed></object>
<p style="text-align: left;">Watchmen first appeared as a 12-issue limited comic book series. It was  originally published by DC Comics from 1986 to 1987, then republished as the now  legendary graphic novel.</p>
<p style="text-align: left;">The blood-stained “smiley face” on the cover, the image of a clock face  advancing one minute closer to midnight, and the twelve-chapter structure are  all emblematic of the richly complex work that has long been credited with  elevating the graphic novel to a new art form: Watchmen is the only graphic  novel to win the prestigious Hugo Award or to appear on Time magazine’s 2005  list of ‘the 100 best English-language novels from 1923 to the present’.</p>
<p style="text-align: left;">Working from Yale town, Vancouver, MPC’s VFX Supervisor Jess Norman oversaw a  team of 35 VFX artists. Key members, including CG supervisor Max Wood were  brought over from London to join the team. MPC Vancouver utilises the same  pipeline and tools as MPC London, which allowed the team to successfully achieve  the full gamut of visual effects challenges. Autodesk Maya is complemented with  a suite of proprietary tools written in-house by the MPC R&amp;D department.  Shots were rendered in RenderMan and MentalRay, and composited using Shake.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/watchmen_bomb_main.jpg"><img class="aligncenter" style="border: 0pt none;" title="watchmen_bomb_main" src="http://www.moo2u.com/blog-images/watchmen_bomb_main.jpg" alt="Who Created The Watchmen? MPC Contribute VFX watchmen_bomb_main " width="520" height="221" /></a></p>
<blockquote>
<p style="text-align: left;">“The visual effects are a partner in the movie. Whether it was extending  practical sets or inserting floating blimps in the skyline, or rendering  Rorschach’s mask or Dr. Manhattan’s body—those are all things that have to go  into the pipeline”.<strong> Zack Snyder.</strong></p>
</blockquote>
<p style="text-align: left;">MPC’s invisible effects work appears in many scenes, and starts with the high  impact opening sequence ‘Blake’s Demise;’ a fast-paced, hand-to-hand combat  scene taking place in a high-rise condo. To add to the adrenalin fuelled  atmosphere, the team created the completely digital cityscape seen outside the  smashing window. Blake aka The Comedian gets thrown out of the window. As well  as adding crashing glass and doing a digital double takeover MPC added a CG  version of the iconic smiley pin following Blake down to his dead on the  street.</p>
<p style="text-align: left;"><strong>Cast</strong><br />
Malin Akerman &#8211; Laurie Jupiter/Silk Spectre  II<br />
Billy Crudup &#8211; Jon Osterman/Dr. Manhattan<br />
Matthew Goode &#8211; Adrian  Veidt/Ozymandias<br />
Carla Gugino &#8211; Sally Jupiter/Silk Spectre<br />
Jackie Earle  Haley &#8211; Walter Kovacs/Rorschach<br />
Jeffrey Dean Morgan &#8211; Edward Blake/The  Comedian<br />
Patrick Wilson &#8211; Dan Dreiberg/Nite Owl II</p>
<p style="text-align: left;"><strong>Credits:</strong><br />
Director &#8211; Jack Snyder<br />
Producers &#8211; Lawrence  Gordon, Lloyd Levin, Deborah Snyder<br />
Screen Writer &#8211; David Hayter &amp; Alex  Tse<br />
Graphic Novel Creator &#8211; Dave Gibbons<br />
Executive Producer &#8211; Herbert W.  Gains &amp; Thomas Tull<br />
Director of Photography &#8211; Larry Fong<br />
Production  Designer &#8211; Alex Dowell<br />
Editor &#8211; William Hoy<br />
Composer &#8211; Tyler  Bates<br />
Costume Designer &#8211; Michael Wilkinson<br />
Visual Effects Supervisor &#8211;  John ‘DJ’ Desjardin<br />
<strong><br />
Sources: </strong><br />
<a href="http://watchmenmovie.warnerbros.com/">watchmenmovie.warnerbros.com</a></p>
</div>
]]></content:encoded>
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		<item>
		<title>Crossroads Convey Doom For PS3’s Resistance 2</title>
		<link>http://www.moo2u.com/2009/03/01/crossroads-convey-doom-for-ps3%e2%80%99s-resistance-2/</link>
		<comments>http://www.moo2u.com/2009/03/01/crossroads-convey-doom-for-ps3%e2%80%99s-resistance-2/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 01:22:26 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
				<category><![CDATA[VFX News]]></category>
		<category><![CDATA[Bill Pope]]></category>
		<category><![CDATA[Blue Cloud Ranch]]></category>
		<category><![CDATA[Brandt Lewis]]></category>
		<category><![CDATA[Crossroads]]></category>
		<category><![CDATA[Deutsch]]></category>
		<category><![CDATA[Jason Elm]]></category>
		<category><![CDATA[Jim Golden]]></category>
		<category><![CDATA[John Shirley]]></category>
		<category><![CDATA[Josh Fell]]></category>
		<category><![CDATA[Justin Beere]]></category>
		<category><![CDATA[Justin Kumpata]]></category>
		<category><![CDATA[Lime]]></category>
		<category><![CDATA[Lisa Gunning]]></category>
		<category><![CDATA[Loren Silber]]></category>
		<category><![CDATA[Marisa Wasser]]></category>
		<category><![CDATA[Mark Gethin]]></category>
		<category><![CDATA[Matt Rosenfeld]]></category>
		<category><![CDATA[Michael Bryce]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[Pete Christy]]></category>
		<category><![CDATA[Rascal Films]]></category>
		<category><![CDATA[Resistance 2]]></category>
		<category><![CDATA[Scott Horan]]></category>
		<category><![CDATA[Scott Rosekrans]]></category>
		<category><![CDATA[Sean Apple]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Stuart Rideout]]></category>
		<category><![CDATA[The Whitehouse]]></category>
		<category><![CDATA[ZOIC]]></category>

		<guid isPermaLink="false">http://www.moo2u.com/?p=454</guid>
		<description><![CDATA[Crossroads’ recently signed director Stuart Rideout helms a terrifying tale of Armageddon for the PS3’s Resistance 2 game via Deutsch, LA. The spine-chilling :60 cuts to menacing prophets from various periods in time including: the desert prophet, the oracle, the young Buddhist monk, the blind&#8230;]]></description>
			<content:encoded><![CDATA[<p>Crossroads’ recently signed director Stuart Rideout helms a terrifying tale  of Armageddon for the PS3’s Resistance 2 game via Deutsch, LA.</p>
<p>The spine-chilling :60 cuts to menacing prophets from various periods in time  including: the desert prophet, the oracle, the young Buddhist monk, the blind  man, and the voodoo lady; their sensory accounts anecdotally tell the story of  impending doom.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/resistance_boy.jpg"><img class="aligncenter" style="border: 0pt none;" title="resistance_boy" src="http://www.moo2u.com/blog-images/resistance_boy.jpg" alt="Crossroads Convey Doom For PS3s Resistance 2 resistance_boy " width="520" height="306" /></a></p>
<p>Resistance 2 begins by profiling an eerie old blind man in a hospital  recanting a horrifying nightmare. Suddenly, we cut to a man shrouded in a cloak  aimlessly wondering the desert babbling of the humming noises he has heard from  above.</p>
<p>Interspersed scenes from the game mix with supposed reality. Another quick  cut takes us to an angelic woman circling a large white rock, a scary voodoo  lady, then to a young monk boy lying on a table telling how “they” are coming in  large numbers.</p>
<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://sputnik7.com/v/4842" /><embed type="application/x-shockwave-flash" width="500" height="350" src="http://sputnik7.com/v/4842"></embed></object><strong></strong></div>
<div><strong>About Crossroads:</strong>
A multimedia and content creation firm,  Crossroads offers a clear vision, innovative leadership, and unparalleled reach  into the entertainment talent pool. With headquarters in New York, Los Angeles,  Chicago, London, and an affiliate office in Toronto, Crossroads has six  divisions: Film, Television, Commercials, Music Videos, New Media, and Creative  Services. All offer exclusive talent featuring some of the world’s top  directors, show creators, writers, and producers.</div>
<div>
<p>Founded in 1989, Crossroads has been a consistent leader in the development  and production of feature films and television programming, as well as producing  award-winning commercial and music video content for top-tier brands, agencies  and performing artists.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/resistance_monk_smile.jpg"><img class="aligncenter" style="border: 0pt none;" title="resistance_monk_smile" src="http://www.moo2u.com/blog-images/resistance_monk_smile.jpg" alt="Crossroads Convey Doom For PS3s Resistance 2 resistance_monk_smile " width="520" height="307" /></a></p>
<p><a href="http://www.crossroadsfilms.com/">www.crossroadsfilms.com</a></p>
<p><strong>The Creds:</strong><br />
Client: Sony (Playstation 3)<br />
Spot Title:  Resistance 2<br />
Air Date: January 2009</p>
<p>Agency: Deutsch, LA<br />
CD: Jason Elm, Michael Bryce<br />
Art Director: Brandt  Lewis<br />
Copywriter: Josh Fell<br />
Producer: Marisa Wasser</p>
<p>Prod Company: Rascal Films<br />
Director: Stuart Rideout (Now @  Crossroads)<br />
DP: Bill Pope<br />
Executive Producer (UK): Scott  Horan<br />
Executive Producer (Rascal Films, Ltd.): Jim Golden, Pete Christy</p>
<p>Editorial: The Whitehouse, LA<br />
Editor: Lisa Gunning<br />
Assistant Editor:  Justin Beere<br />
Producer: Justin Kumpata</p>
<p>Telecine: MPC<br />
Colorist: Mark Gethin</p>
<p>Post/Effects: ZOIC<br />
Flame: John Shirley<br />
CG/3D Artist(s): Matt Rosenfeld,  Scott Rosekrans<br />
Compositing: Sean Apple</p>
<p>Sound Design: Lime<br />
Sound Designer: Loren Silber</p>
<p>Shoot Location: Blue Cloud Ranch &#8211; Saugus, Ca.</p></div>
]]></content:encoded>
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		<title>VES Awards Nominee: ‘The Chronicles of Narnia – Prince Caspian’</title>
		<link>http://www.moo2u.com/2009/02/11/ves-awards-nominee-the-chronicles-of-narnia-prince-caspian/</link>
		<comments>http://www.moo2u.com/2009/02/11/ves-awards-nominee-the-chronicles-of-narnia-prince-caspian/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 17:41:11 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
				<category><![CDATA[VFX News]]></category>
		<category><![CDATA[Andrew Adamson]]></category>
		<category><![CDATA[Anna Popplewell]]></category>
		<category><![CDATA[Ben Barnes]]></category>
		<category><![CDATA[Christopher Markus]]></category>
		<category><![CDATA[Chronicles of Narnia]]></category>
		<category><![CDATA[Earl Walter Lindenlaub]]></category>
		<category><![CDATA[framestore]]></category>
		<category><![CDATA[Georgie Henley]]></category>
		<category><![CDATA[Mark Johnson]]></category>
		<category><![CDATA[Moving Picture Company]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[Perry Moore]]></category>
		<category><![CDATA[Peter Dinklage]]></category>
		<category><![CDATA[Philip Steuer]]></category>
		<category><![CDATA[Pierfrancesco Favino]]></category>
		<category><![CDATA[Prince Caspian]]></category>
		<category><![CDATA[Roger Ford]]></category>
		<category><![CDATA[Sergio Castellitto]]></category>
		<category><![CDATA[Skandar Keynes]]></category>
		<category><![CDATA[Stephen McFeely]]></category>
		<category><![CDATA[Sweeney Todd the Demon Barber of Fleet Street]]></category>
		<category><![CDATA[The Chronicles of Narnia]]></category>
		<category><![CDATA[VES]]></category>
		<category><![CDATA[Vincent Grass]]></category>
		<category><![CDATA[Warwick Davis]]></category>
		<category><![CDATA[William Mosely]]></category>

		<guid isPermaLink="false">http://www.moo2u.com/?p=320</guid>
		<description><![CDATA[A closer look at VES Awards nominee ‘The Chronicles of Narnia: Prince Caspian’.
Each year the VES Awards recognize outstanding visual effects within film, animation, television, commercials and video games. The nominees for the 7th annual VES Awards were chosen earlier this month by panels of VES members who viewed submissions at the FotoKem screening facilities in Burbank.]]></description>
			<content:encoded><![CDATA[<p><strong>A closer look at VES Awards nominee ‘The Chronicles of Narnia: Prince Caspian’.</strong><br />
Each year the VES Awards recognize outstanding visual effects within film, animation, television, commercials and video games. The nominees for the 7th annual VES Awards were chosen earlier this month by panels of VES members who viewed submissions at the FotoKem screening facilities in Burbank.</p>
<p>Over the next few weeks moo2u will feature each film nominated within the ‘Outstanding Visual Effects in a Visual Effects Driven Motion Picture’ category. The films nominated in this category are: <em>The Curious Case of Benjamin Button, The Chronicles of Narnia – Prince Caspian, Hellboy II – The Golden Army, Cloverfield and Iron Man.</em></p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/caspian_prince.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="caspian_prince" src="http://www.moo2u.com/blog-images/caspian_prince.jpg" alt="VES Awards Nominee: The Chronicles of Narnia – Prince Caspian caspian_prince " width="520" height="292" /></a></p>
<p><strong>‘The Chronicles of Narnia: Prince Caspian’</strong><br />
“The Chronicles of Narnia: Prince Caspian” is the second of C.S. Lewis’s classic fantasy novels to be taken to the big screen. The film was directed by Andrew Adamson with cinematography by Karl Walter Lindenlaub and was released worldwide in the summer of 2008.</p>
<p>The story begins for the four Pevensie children a year after their return from their heroic adventures in “The Chronicles of Narnia: The Lion, the Witch and The Wardrobe”. However time passes at a different pace in the land of Narnia and when Peter, Susan, Edmund and Lucy return 1,300 years have passed and Narnia is in grave peril.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/caspian_cave.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="caspian_cave" src="http://www.moo2u.com/blog-images/caspian_cave.jpg" alt="VES Awards Nominee: The Chronicles of Narnia – Prince Caspian caspian_cave " width="520" height="292" /></a></p>
<p>Prince Caspian, the rightful heir to the Narnian throne, is on the run, pursued by evil forces lead by his wicked Uncle King Miraz. In desperation Caspian magically summons one time rulers of Narnia, the Pevensie children, who find an even greater test of their faith and courage awaits them.</p>
<p>The mamouth CGI effects project required for this film was led by visual effects supervisors Dean Wright and Wendy Rogers who spent over two years overseeing a team of over 1,000 digital artists around the world. Dean Wright also worked as the lead Visual Effects supervisor on ‘The Chronicles of Narnia: The Lion, the Witch and The Wardrobe’.</p>
<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://sputnik7.com/v/4697" /><embed type="application/x-shockwave-flash" width="500" height="350" src="http://sputnik7.com/v/4697"></embed></object></div>
<div>The main visual effects work on Prince Caspian were undertaken by Moving Picture Company, assisted by Framestore and WETA; with Scanline producing the complicated work required for the water scenes.</div>
<div>
<blockquote><p>“We were tasked with making everything more realistic, while we were dealing with more characters and more variety too within each species, and the interactivity between the CG characters and the real actors was going to be increased. One of the more significant CG breakthroughs in recent years is the increased ability of digital artists to create a realistic interplay between live-action and CG characters in the same frame “ Dean WRight has said.</p></blockquote>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/caspian_lucy_aslan.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="caspian_lucy_aslan" src="http://www.moo2u.com/blog-images/caspian_lucy_aslan.jpg" alt="VES Awards Nominee: The Chronicles of Narnia – Prince Caspian caspian_lucy_aslan " width="520" height="292" /></a></p>
<p>This was most evident in the memorable scene involving the youngest of the four Pevensie children, Lucy, when she is finally re-united with her beloved Aslan. This work was created by Framestore and in the scene Lucy affectionately tackles the majestic lion to the ground and embraces him for some 30 seconds or more.</p>
<p>The Framestore team also created several effects and effects-based sequences, including the children’s translation from the wartime London Underground station to Narnia; a dryad composed of petals; some scenes involving fleeing CG troops, and the film’s concluding scene in which a magical tree opens a door into other worlds, and through which the children return to their own.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/caspian_ruins.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="caspian_ruins" src="http://www.moo2u.com/blog-images/caspian_ruins.jpg" alt="VES Awards Nominee: The Chronicles of Narnia – Prince Caspian caspian_ruins " width="520" height="292" /></a></p>
<blockquote><p>“One of the initial tasks we faced was that of recreating something which had already been created. Data from Rhythm &amp; Hues (who created Aslan for the first film) was the starting point for that, though for various reasons we used just the most basic model of theirs, rebuilding pretty much everything else. The animation rig, look-dev and so on were all our own.” Framestore CG Supervisor Mike Mulholland.</p></blockquote>
<p>Moving Picture Company provided nearly 900 animated character shots for Prince Caspian, most notably for the character of Reepicheep, a swashbuckling mouse-chief who leads a posse of mice into dangerous missions and daring castle raids.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/caspian_kids_beach.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="caspian_kids_beach" src="http://www.moo2u.com/blog-images/caspian_kids_beach.jpg" alt="VES Awards Nominee: The Chronicles of Narnia – Prince Caspian caspian_kids_beach " width="520" height="292" /></a></p>
<p>MPC’s art department provided Reepicheep’s design, concepting his facial features, body and carefully detailed fur. Reepicheep was voiced by Eddie Izzard, giving MPC’s animation department a bold guide for bringing the character to life. Two book ending scenes feature intimate performances between the mouse and the movie’s young cast; Reepicheep’s first, distrustful meeting of Prince Caspian, and Reepicheep’s eventual rescue from near death by Queen Lucy. MPC also provided large scale battle sequences and a wide range of other characters.</p>
<p>This 2008 sequel is driven by the struggle between the banished Narnians and their enemies The Telmarines that results in many fierce battle sequences. While the newcomer Barnes (Prince Caspian) and the established Pevensie quartet of Moseley, Popplewell, Keynes, and Henley are all in fine form, the film is largely enhanced by its supporting cast. Briefly reprising their roles from the previous film are Liam Neeson, as the voice of Aslan, and Tilda Swinton, as the White Witch, actors who bring their familiar personas to this engaging and entertaining second chapter in the Narnia saga.</p>
<p style="text-align: center;"><a href="http://www.moo2u.com/blog-images/caspian_battle.jpg"><img class="aligncenter size-medium" style="border: 0pt none;" title="caspian_battle" src="http://www.moo2u.com/blog-images/caspian_battle.jpg" alt="VES Awards Nominee: The Chronicles of Narnia – Prince Caspian caspian_battle " width="520" height="292" /></a></p>
<blockquote><p><em>“You may find Narnia a more savage place than you remember.” dwarf Trumpkin’s warning to Peter, Susan, Edmund, and Lucy.</em></p></blockquote>
<p><strong>About Framestore</strong><br />
Framestore has been working in digital film for over twenty years now, creating original and astonishing work that has helped make it the largest visual effects and computer animation studio in Europe. 2008 saw Framestore recognised at the film industry’s highest levels, as their work on The Golden Compass won both an Academy Award and a BAFTA for Achievement in Special Effects.</p>
<p><strong>About Moving Picture Company</strong><br />
MPC creates high-end digital visual effects and computer animation for the feature film, advertising, music and television industries. A wholly owned subsidiary of Thomson, MPC has offices based in Soho London, Santa Monica LA and Vancouver Canada. International feature film work that MPC have worked on includes ‘10,000 BC’, Tim Burton’s ‘Sweeney Todd the Demon Barber of Fleet Street’ and Elizabeth : The Golden Age.’</p>
<p><strong>Related Links:</strong><br />
<a href="http://www.framestore.com/#/Film%20VFX/TheChroniclesofNarnia,PrinceCaspian">www.framestore.com</a><br />
<a href="http://www.moving-picture.com/index.php/film/389.html#id=album-13629&amp;num=3Sources:">www.moving-picture.com</a></p>
<p><strong>Sources:</strong><br />
Framestore<br />
Moving Picture Company<br />
<a href="http://features.cgsociety.org/story_custom.php?story_id=4546">CG Society Production Focus Interview (by Jack Egan)</a></p>
<p><strong><br />
Cast</strong><br />
Prince Caspian: Ben Barnes<br />
Lucy Pevensie: Georgie Henley</p>
<p>Edmund Pevensie &#8211; Skandar Keynes<br />
Peter Pevensie – William Mosely<br />
Susan Pevensie – Anna Popplewell<br />
King Miraz – Sergio Castellitto<br />
Trumpkin – Peter Dinklage<br />
Nikabrik – Warwick Davis<br />
Doctor Cornelius – Vincent Grass<br />
General Glozelle – Pierfrancesco Favino<br />
<strong><br />
Credits</strong><br />
Director: Andrew Adamson<br />
Producer: Mark Johnson, Andrew Adamson, Philip Steuer<br />
Executive Producer: Perry Moore<br />
Screenplay : Andrew Adamson, Christopher Markus, Stephen McFeely<br />
Production Designer: Roger Ford<br />
Director of Photography: Earl Walter Lindenlaub</div>
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		<title>Guinness Attracts Fridge Magnets</title>
		<link>http://www.moo2u.com/2008/11/12/guinness-attracts-fridge-magnets/</link>
		<comments>http://www.moo2u.com/2008/11/12/guinness-attracts-fridge-magnets/#comments</comments>
		<pubDate>Wed, 12 Nov 2008 05:39:50 +0000</pubDate>
		<dc:creator>Moo2u</dc:creator>
				<category><![CDATA[VFX News]]></category>
		<category><![CDATA[guinness]]></category>
		<category><![CDATA[MPC]]></category>
		<category><![CDATA[Visual FX]]></category>

		<guid isPermaLink="false">http://www.moo2u.com/?p=29</guid>
		<description><![CDATA[This new Guinness commercial, featuring a truck full of magnetic Guinness, was directed by Fredrik Bond for Irish International ad agency BBDO with post production by MPC. Fridge Magnet is the first MPC project to take advantage of the MPC international network using studios in the US and UK; utilising the high bandwidth network between MPC LA and MPC London. The ad consists of 11 major CG shots, on which the LA team started working the day after their opening, when the plates for 3D tracking and roto started to arrive. These were seamlessly integrated into the extended MPC system in LA. 
]]></description>
			<content:encoded><![CDATA[<p>This new Guinness commercial, featuring a truck full of magnetic Guinness, was directed by Fredrik Bond for Irish International ad agency BBDO with post production by MPC. Fridge Magnet is the first MPC project to take advantage of the MPC international network using studios in the US and UK; utilising the high bandwidth network between MPC LA and MPC London. The ad consists of 11 major CG shots, on which the LA team started working the day after their opening, when the plates for 3D tracking and roto started to arrive. These were seamlessly integrated into the extended MPC system in LA.</p>
<p>Prior to this, fridges had been ‘cast’ and prep work in terms of building models during shooting and editing had been carried out in London. Once the cut was locked, the team in LA began lighting and finalising the animation.</p>
<p style="TEXT-ALIGN: center"><img class="aligncenter" title="Guinness" src="http://www.moo2u.com/blog-images/mpc_guinness_ariel.jpg" alt="" width="520" height="290" /></p>
<p>The main challenge was tracking the very fast whip pans and zooms, which were used to create the crowd, action feel. The networked locations allowed a consistently clear, open and transparent approval process between the Director in LA with the team and the Agency based in London.</p>
<p style="text-align: center;"><a href="http://www.youtube.com/watch?v=2MOvlk7Yd3g">httpv://www.youtube.com/watch?v=2MOvlk7Yd3g</a></p>
<p>Over 700 fridges were animated for the end shot. The initial approach was to hand animate each nuance of each fridge impacting the truck, however, during production; a dynamic solution was developed to speed this up.</p>
<p style="TEXT-ALIGN: center"><img class="aligncenter" title="Guinness" src="http://www.moo2u.com/blog-images/mpc_guinness_truck.jpg" alt="" width="520" height="294" /></p>
<p>This new strategy involved running dynamic simulations in RealFlow and writing custom scripts to transfer this animation to a host of different fridge models back in Maya, where all the shots were created. Photoshop was used for texturing and tracking was done with Boujou and PFTrack.</p>
<p style="TEXT-ALIGN: center"><img class="aligncenter" title="Guinness" src="http://www.moo2u.com/blog-images/mpc_guinness_fridge.jpg" alt="" width="520" height="292" /></p>
<p>The 2D team removed wires that were suspending the real fridges. Atmospheric smoke was added and close up head replacement was done. Crowds were duplicated and the city underwent clean up. The main challenge was compositing in the 3D elements to match marks on the ground, smoke, debris and other atmospheric elements.</p>
<p>The master grade was added in London by Director of Telecine, Jean-Clement Soret.</p>
<p style="TEXT-ALIGN: center"><img class="aligncenter" title="Guinness" src="http://www.moo2u.com/blog-images/mpc_guiness_title.jpg" alt="" width="520" height="294" /></p>
<p>‘Fridge Magnet,’ is the first example of MPC using their bases in LA and London to make use of their pipeline of global resources to get the job done and enabling the team to work 24/7 giving a timely, creative and convenient workflow for Clients. The spot is on air from October 9th in Ireland.</p>
<p><strong>CREDITS</strong><br />
<strong>Director:</strong> Fredrik Bond<br />
<strong>Creative Director:</strong> Mal Stevenson<br />
<strong>Art Director:</strong> Pat Hamill<br />
<strong>Deputy CD / Copywriter:</strong> Mark Nutley<br />
<strong>Account Director:</strong> Tanya English<br />
<strong>DOP:</strong> Crille Forsberg<br />
<strong>Editor:</strong> Tim Thornton-Allen @ Marshall Street<br />
<strong>Agency:</strong> Irish International BBDO<br />
<strong>Agency Producer:</strong> Noel Byrne and Onagh Carolan<br />
<strong>Production Company:</strong> Sonny London<br />
<strong>Production Company Producer: </strong>Ran Holst</p>
<p><strong>Post Production Company:</strong> MPC<br />
<strong>Post Production Producer:</strong> Andrew Bell (LA) and Scott Griffin (London)<br />
<strong>VFX Supervisors:</strong> Duncan McWilliam and Franck Lambertz<br />
<strong>VFX Team LA: 2D:</strong> Aaron Kupferman, Franck Lambertz, Dan Sanders<br />
<strong>3D:</strong> Chris Clyne, Wayne Hollingsworth, Nick Losq, Duncan McWilliam, Ian Wilson<br />
<strong>VFX Team London: 2D:</strong> Stirling Archibald, Olivier Jezequel, Matthew Unwin<br />
<strong>3D:</strong> Tim Civil, Lewis Guarniere, Tobias Meier, Dean Robinson<br />
Telecine: Jean-Clement Soret</p>
<p><em><span style="color: #c0c0c0;">(Article by: CGnews.com)</span></em></p>
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